Abstract: Dragging is a fundamental interaction technique in human-computer interaction. Prior research on dragging has generally been concerned with 2D objects on 2D interactive surfaces, with ...
Abstract: We present ForceCtrl, a novel 3D hand raycasting technique that enhances pointing precision based on control-display (CD) gain controlled with user-defined pinch force. We introduce a target ...
Wolfenstein 3Dというゲームが昔ありまして、FPSの元祖の一つとされています。当時の3D空間の表現といえば、ウィザードリィのようなワイヤーフレームで描かれたダンジョンを90度ごとに回転し ...
Wolfenstein 3D was a paradigm-shifting piece of software, using raycasting techniques to create a game with pseudo-3D graphics. Now, [izabera] has done something very similar, creating a raycasting ...
[Joe Musashi] was inspired by discussions about 3D engines and decided to create a first-person 3D maze of his own. The really neat part? It could have been done on vintage Atari hardware. Well, ...
Raycasting Game Maker (сокращенно RGM) - конструктор игр 2.5D, типа FPS CREATOR, но только в 2.5 и без вообще какого либо кодинга. Движок старый - вышла последняя ...
Firstly, thank you so much for this great repo. I was wondering how I can raycast toward the depth map generated by Depth API - so I can make use of the hit 3D point. Is there a specific method/script ...
Minecraft is a household name in the gaming industry and is playable on nearly every platform. You can build practically anything you want in Minecraft's 3D, blockish landscape. But if you prefer a 2D ...
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